PM3.6 - Donkey Kong - Subaction - ThrowFWalkFast

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Stats

IASA: None
Subaction Index: 0x1d1

Scripts

Main

    GFX

      SFX

      1. AsyncWait(20.0)
      2. SoundEffect2(2792)
      3. SyncWait(13.5)
      4. SoundEffect2(2792)
      5. UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
      6. UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }
      7. Goto(ThrowFWalkFast SFX 0x12c58)

      Other

      1. AsyncWait(1.0)
      2. Rumble { unk1: 12, unk2: 0 }
      3. AsyncWait(20.0)
      4. Rumble { unk1: 12, unk2: 0 }
      5. UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
      6. UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }
      7. Goto(ThrowFWalkFast Other 0x5950)